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Network live 11,624 servers online 42,066 players aboard 94 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dire Wolves | We die the most!

Offline 23.17.252.210:28015 checked 27d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 54d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 15 players now 0% full
07-day averagepeak –
#16,838ranktop 70%
54d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 123 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 132 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 53 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 31 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Dire Wolves | We die the most! place among Rust servers?

Over the past seven days, Dire Wolves | We die the most! has climbed to #16,838 for player hours, putting it in the top 70% of all ranked servers.

Is Dire Wolves | We die the most! busy at the moment?

At the moment Dire Wolves | We die the most! is offline, having last been seen 27 days 22 hours ago.

Map and rules

On what map does Dire Wolves | We die the most! take place?

A procedural map, generated by the game, is what Dire Wolves | We die the most! runs.

What settings and rules should you know for Dire Wolves | We die the most!?

No gather rate appears in the name of Dire Wolves | We die the most!. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Dire Wolves | We die the most! run from?

No region is published by Dire Wolves | We die the most!. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 23.17.252.210:28015.

What is the uptime of Dire Wolves | We die the most!, and is it online?

Offline for now: Dire Wolves | We die the most! was last seen 27 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Dire Wolves | We die the most! using?

On Windows, Dire Wolves | We die the most! runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does Dire Wolves | We die the most! reset its map?

There are too few of Dire Wolves | We die the most!'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 54 days 12 hours.

Tags and listings

Where does Dire Wolves | We die the most! appear across the Rust Wipe Tracker lists and filters?

You will find Dire Wolves | We die the most! on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on Dire Wolves | We die the most!?

gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Dire Wolves | We die the most! publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Dire Wolves | We die the most!?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 23.17.252.210:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.