EV LAB
Offline 23.234.82.34:28015 checked 23h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 328 / 375
- Rustoria.co - EU East Long 215 / 250
- Rusty Moose |EU Main| 38 / 250
- Rustoria.co - EU Main 30 / 250
- Rustafied.com - EU Friday 56 / 100
- Rustoria.co - EU East Medium 74 / 200
Quick answers
From the figures on this page.
Player activity
Where does EV LAB place among Rust servers?
A seven-day player-hours count places EV LAB at #12,851: the top 58% of every ranked server.
What is the current population on EV LAB?
The last sighting of EV LAB was 23 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 23:00 UTC with an average of 1 players.
Server rules
On what map does EV LAB take place?
The map on EV LAB is procedural, produced by the game.
What are the rules on EV LAB, and what settings does it run?
No gather rate appears in the name of EV LAB. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does EV LAB run from?
No region is published by EV LAB. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 23.234.82.34:28015.
How reliable is EV LAB, and is it currently online?
EV LAB is offline at the moment, with the last sighting 23 hours ago. It was first seen by Rust Wipe Tracker on 27 October 2026.
What Rust version is EV LAB using?
Rust network protocol 2635 and build 168909 on Windows is what EV LAB runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does EV LAB wipe? What schedule does it follow?
There are too few of EV LAB's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 29 hours.
Tags and listings
Where does EV LAB appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take EV LAB: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on EV LAB?
Read off the game's server browser, the tags for EV LAB are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join EV LAB?
Enter client.connect 23.234.82.34:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.