EV LAB
Offline 23.234.94.178:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 144 / 250
- Rustoria.co - EU East Long 133 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 20 / 250
- Rustafied.com - EU Friday 15 / 100
- Rustoria.co - EU East Medium 48 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of EV LAB against other Rust servers?
A seven-day player-hours count places EV LAB at #13,094: the top 59% of every ranked server.
What is the current population on EV LAB?
At the moment EV LAB is offline, having last been seen 33 hours ago. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.
Server rules
What are the rules on EV LAB, and what settings does it run?
The name of EV LAB gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of EV LAB?
There is no region published for EV LAB. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 23.234.94.178:28015.
How reliable is EV LAB, and is it currently online?
Offline for now: EV LAB was last seen 33 hours ago. 0 of 24 hours were up in the last 1 full day, a 0% share. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
On what Rust version does EV LAB operate?
On Windows, EV LAB runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does EV LAB reset its map?
There are too few of EV LAB's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 34 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is EV LAB part of?
These Rust Wipe Tracker lists take EV LAB: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on EV LAB?
Read off the game's server browser, the tags for EV LAB are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join EV LAB?
Enter client.connect 23.234.94.178:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.