Test
Offline 24.113.60.221:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 11 Oct, 03:49 UTC 04:49 UK · 17d agoWipe delivered
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Test against other Rust servers?
Over the past seven days, Test has climbed to #15,409 for player hours, putting it in the top 71% of all ranked servers.
What is the current population on Test?
At the moment Test is offline, having last been seen 15 days 16 hours ago.
Map and rules
What is the current map on Test?
Generated by the game with seed 1337, the procedural map on Test is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Test, and what settings does it run?
The name of Test gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Test based?
You will find no region published by Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 24.113.60.221:28015 is its address.
What is the uptime of Test, and is it online?
Offline for now: Test was last seen 15 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does Test operate?
On Windows, Test runs Rust network protocol 2634 and build 167398. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does Test handle its wipe days?
At their busiest, its recent wipes drew an average of 6 players. After 25 hours the latest wipe's crowd hit its peak.
When does Test wipe? What schedule does it follow?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 15 hours.
Server tags
Where does Test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Test?
Enter client.connect 24.113.60.221:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.