Test
Online 24.113.60.221:28015 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 28 Oct, 03:08 UTC 03:08 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 11 Oct, 03:49 UTC 04:49 UK · 18d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 8
- Lasted
- 17 days
- Players before
- 3
-
Fri 2 Oct, 04:27 UTC 05:27 UK · 27d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 170 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 23 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 252 / 700
Quick answers
From the figures on this page.
Player count
How does Test compare with other Rust servers in the rankings?
In the top 32% of all ranked servers sits Test, at #7,061 on hours played over seven days.
Is Test busy at the moment?
At the moment 0 players are on Test, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 3. The busiest hour over the last 48 hours was 05:00 UTC, averaging 2 players.
Map and rules
Which map is active on Test?
Generated by the game with seed 62803, the procedural map on Test is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on Test?
No gather rate appears in the name of Test. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Test based?
You will find no region published by Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 24.113.60.221:28015.
How smoothly does Test run?
Averaged over the last 48 hours, server fps was 143, with a low of 105. The world held as many as 122,498 entities: buildings, deployables and the rest. 5,738 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Test, and is it online?
You can find Test online at present. The uptime it reports puts its last restart at about 31 hours ago. It was up 95 of 168 hours over the last 7 full days, 57% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Test using?
Rust network protocol 2635 and build 168909 on Windows is what Test runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Test when wipe day arrives?
At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 8.
On what schedule does Test reset its map?
Test wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 33 hours.
Server tags
Where does Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Test?
Read off the game's server browser, the tags for Test are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 24.113.60.221:28015.