Dev Server
Offline 24.135.64.18:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 575
- Rustoria.co - EU East Long 299 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 83 / 150
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Player activity
How does Dev Server compare with other Rust servers in the rankings?
In the top 67% of all ranked servers sits Dev Server, at #15,471 on hours played over seven days.
Is Dev Server busy at the moment?
At the moment Dev Server is offline, having last been seen 37 days 1 hours ago.
Map and rules
Which map is active on Dev Server?
The map on Dev Server is procedural, produced by the game.
Which settings and rules apply on Dev Server?
No gather rate appears in the name of Dev Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Dev Server?
There is no region published for Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 24.135.64.18:28015.
Is Dev Server up, and how good is its uptime?
Dev Server is offline at the moment, with the last sighting 37 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is Dev Server using?
The version on Dev Server is Rust network protocol 2633 and build 164530, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Dev Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Dev Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 37 days 11 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Dev Server part of?
These Rust Wipe Tracker lists take Dev Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Dev Server?
Read off the game's server browser, the tags for Dev Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Dev Server?
Enter client.connect 24.135.64.18:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.