<SERVER_NAME>
Offline 24.171.68.3:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 14h.
The force wipe · high confidenceComing wipes
- 8d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 14hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 14hNext wipe expected · the force wipe
-
Thu 1 Oct, 23:20 UTC FW 00:20 UK · 26d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 214 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 115 / 200
- Rustoria.co - EU East Medium 40 / 200
- Rustafied.com - EU Friday 42 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of <SERVER_NAME> against other Rust servers?
In the top 70% of all ranked servers sits <SERVER_NAME>, at #15,330 on hours played over seven days.
What is the current population on <SERVER_NAME>?
At the moment <SERVER_NAME> is offline, having last been seen 10 days 3 hours ago.
Map and rules
What is the current map on <SERVER_NAME>?
The game generates the procedural map that <SERVER_NAME> runs.
Which settings and rules apply on <SERVER_NAME>?
You will not find a gather rate in the name of <SERVER_NAME>. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of <SERVER_NAME>?
There is no region published for <SERVER_NAME>. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 24.171.68.3:28015 is its address.
How reliable is <SERVER_NAME>, and is it currently online?
Offline for now: <SERVER_NAME> was last seen 10 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does <SERVER_NAME> operate?
On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on <SERVER_NAME>?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does <SERVER_NAME> reset its map?
The only wipe <SERVER_NAME> takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. 26 days 4 hours have passed since this world was made.
Tags and filters
Where does <SERVER_NAME> appear across the Rust Wipe Tracker lists and filters?
You will find <SERVER_NAME> on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on <SERVER_NAME>?
Read off the game's server browser, the tags for <SERVER_NAME> are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join <SERVER_NAME>?
Enter client.connect 24.171.68.3:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.