Four Nintendos
Offline 24.179.173.14:28016 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 01:06 UTC 02:06 UK · 28d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 21 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 44 / 700
- RustSpain.com | EU Main 182 / 215
Quick answers
From the figures on this page.
Player activity
How does Four Nintendos compare with other Rust servers in the rankings?
A seven-day player-hours count places Four Nintendos at #15,937: the top 70% of every ranked server.
What is the current population on Four Nintendos?
At the moment Four Nintendos is offline, having last been seen 27 days 7 hours ago.
Rules and settings
What is the current map on Four Nintendos?
Size 4,500 and seed 6738 define the procedural map Four Nintendos runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for Four Nintendos?
You will not find a gather rate in the name of Four Nintendos. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Four Nintendos?
You will find no region published by Four Nintendos. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 24.179.173.14:28016 is its address.
What is the uptime of Four Nintendos, and is it online?
Offline for now: Four Nintendos was last seen 27 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 19 September 2026.
What Rust version is Four Nintendos using?
Rust network protocol 2634 and build 166494 on Windows is what Four Nintendos runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Four Nintendos when wipe day arrives?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 1 hours passed before the crowd peaked.
When does Four Nintendos wipe? What schedule does it follow?
To tell its rhythm we would need more of Four Nintendos's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 days.
Server tags
Where does Four Nintendos appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Four Nintendos are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Four Nintendos?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Four Nintendos publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Four Nintendos?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 24.179.173.14:28016.