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Network live 11,623 servers online 39,438 players aboard 88 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CalIckOde

Offline 24.21.210.174:28015 checked 1d ago

Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 2 players now 50% full
27-day averagepeak 2
#5,761ranktop 26%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5219:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 19:23 UTC 20:23 UK · 10d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average 249 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 187 / 225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 20 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 25 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 87 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of CalIckOde against other Rust servers?

A seven-day player-hours count places CalIckOde at #5,761: the top 26% of every ranked server.

Is CalIckOde busy at the moment?

At the moment CalIckOde is offline, having last been seen 32 hours ago. The seven-day figures show an average of 2 players and a peak of 2. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 2 players.

Server rules

What is the current map on CalIckOde?

The map on CalIckOde is procedural, produced by the game.

What settings and rules should you know for CalIckOde?

The name of CalIckOde gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

What location does CalIckOde run from?

You will find no region published by CalIckOde. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 24.21.210.174:28015 is its address.

How reliable is CalIckOde, and is it currently online?

The current status for CalIckOde is offline, last seen 32 hours ago. 10% is the uptime for the last 7 full days, up for 16 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does CalIckOde operate?

On Windows, CalIckOde runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on CalIckOde when wipe day arrives?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does CalIckOde reset its map?

Its rhythm cannot yet be told: too few of CalIckOde's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 12 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is CalIckOde part of?

These Rust Wipe Tracker lists take CalIckOde: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on CalIckOde?

gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags CalIckOde publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join CalIckOde?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 24.21.210.174:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players It holds 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.