Jordan's Practice Server
Offline 24.214.100.14:28015 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 297 / 300
- Rustoria.co - EU East Long 290 / 250
- Rusty Moose |EU Main| 24 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 39 / 100
- Rustoria.co - EU East Medium 118 / 200
Quick answers
From the figures on this page.
Population
How does Jordan's Practice Server compare with other Rust servers in the rankings?
Over the past seven days, Jordan's Practice Server has climbed to #12,314 for player hours, putting it in the top 54% of all ranked servers.
Is Jordan's Practice Server busy at the moment?
At the moment Jordan's Practice Server is offline, having last been seen 25 days 9 hours ago.
Map and rules
Which map is active on Jordan's Practice Server?
The game generates the procedural map on Jordan's Practice Server at size 2,000 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Jordan's Practice Server, and what settings does it run?
The name of Jordan's Practice Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Jordan's Practice Server based?
No region is published by Jordan's Practice Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 24.214.100.14:28015.
Is Jordan's Practice Server up, and how good is its uptime?
Offline for now: Jordan's Practice Server was last seen 25 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.
What Rust version is Jordan's Practice Server using?
The version on Jordan's Practice Server is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does Jordan's Practice Server wipe? What schedule does it follow?
There are too few of Jordan's Practice Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 11 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Jordan's Practice Server part of?
The Rust Wipe Tracker lists that include Jordan's Practice Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Jordan's Practice Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags Jordan's Practice Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Jordan's Practice Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 24.214.100.14:28015.