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Network live 11,726 servers online 56,761 players aboard 136 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust server | Powered by AMP

Online 24.216.36.70:28015 checked 8m ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 1
#15,240ranktop 69%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 04:35 UTC 05:35 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 25 Sep, 16:03 UTC 17:03 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    8.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average 487 / 525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average 28 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average 49 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 238 / 275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 91 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average 98 / 150
Help desk

Quick answers

From the figures on this page.

Population

Where does My Rust server | Powered by AMP place among Rust servers?

In the top 69% of all ranked servers sits My Rust server | Powered by AMP, at #15,240 on hours played over seven days.

Is My Rust server | Powered by AMP busy at the moment?

At the moment 0 players are on My Rust server | Powered by AMP, which has 100 slots. The seven-day figures show an average of 0 players and a peak of 1.

Rules and settings

What is the current map on My Rust server | Powered by AMP?

The game generates the procedural map on My Rust server | Powered by AMP at size 4,500 with seed 6738. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 24.216.36.70:28015 is its address.

How smoothly does My Rust server | Powered by AMP run?

Averaged over the last 48 hours, server fps was 137, with a low of 83. The world held as many as 111,765 entities: buildings, deployables and the rest. The highest memory reading was 4,226 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is My Rust server | Powered by AMP up, and how good is its uptime?

Right now, My Rust server | Powered by AMP is online. Its reported uptime suggests a restart roughly 5 days 3 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is My Rust server | Powered by AMP using?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does My Rust server | Powered by AMP handle its wipe days?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.

On what schedule does My Rust server | Powered by AMP reset its map?

To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 days 19 hours.

Server tags

Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What steps do you take to join My Rust server | Powered by AMP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 24.216.36.70:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.