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Network live 11,640 servers online 32,367 players aboard 73 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DeadWorld

Offline 24.218.164.59:28015 checked 26d ago

Tracking number · connect
Wipe progress · wiped 26d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 10 players now 10% full
07-day averagepeak –
#14,555ranktop 64%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 16:25 UTC 17:25 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct, 21:20 UTC FW 22:20 UK · 27d ago
    Force wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Sun 27 Sep, 12:56 UTC 13:56 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 137 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 125 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 12 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 35 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does DeadWorld place among Rust servers?

In the top 64% of all ranked servers sits DeadWorld, at #14,555 on hours played over seven days.

Is DeadWorld busy at the moment?

At the moment DeadWorld is offline, having last been seen 26 days 11 hours ago.

Map and rules

Which map is active on DeadWorld?

A procedural map, generated by the game, is what DeadWorld runs.

Which settings and rules apply on DeadWorld?

The name of DeadWorld gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Server details

What location does DeadWorld run from?

There is no region published for DeadWorld. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 24.218.164.59:28015.

Is DeadWorld up, and how good is its uptime?

The current status for DeadWorld is offline, last seen 26 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 25 September 2026.

What Rust version is DeadWorld using?

Rust network protocol 2634 and build 166586 on Windows is what DeadWorld runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on DeadWorld when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

When does DeadWorld wipe? What schedule does it follow?

There is no next wipe to predict for DeadWorld: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 26 days 12 hours.

Tags and filters

Where does DeadWorld appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include DeadWorld are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on DeadWorld?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags DeadWorld publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to DeadWorld?

Enter client.connect 24.218.164.59:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.