GameServersDB-dleo7vr9ht
Online 24.220.159.155:60005 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 575
- Rustoria.co - EU East Long 299 / 400
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 83 / 150
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Player activity
How does GameServersDB-dleo7vr9ht compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits GameServersDB-dleo7vr9ht, at #15,339 on hours played over seven days.
Is GameServersDB-dleo7vr9ht busy at the moment?
Checking now: 0 players on 40 slots at GameServersDB-dleo7vr9ht. Averaged over the past week: 0 players.
Rules and settings
What is the current map on GameServersDB-dleo7vr9ht?
A procedural map, generated by the game, is what GameServersDB-dleo7vr9ht runs.
Which settings and rules apply on GameServersDB-dleo7vr9ht?
You will not find a gather rate in the name of GameServersDB-dleo7vr9ht. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does GameServersDB-dleo7vr9ht run from?
No region is published by GameServersDB-dleo7vr9ht. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 24.220.159.155:60005 is its address.
Is GameServersDB-dleo7vr9ht up, and how good is its uptime?
GameServersDB-dleo7vr9ht is up and online at the moment. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is GameServersDB-dleo7vr9ht using?
Rust network protocol 2631 and build 158240 on Linux is what GameServersDB-dleo7vr9ht runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does GameServersDB-dleo7vr9ht reset its map?
To tell its rhythm we would need more of GameServersDB-dleo7vr9ht's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 96 days 5 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is GameServersDB-dleo7vr9ht part of?
These Rust Wipe Tracker lists take GameServersDB-dleo7vr9ht: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on GameServersDB-dleo7vr9ht?
The game's server browser picks up these GameServersDB-dleo7vr9ht tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join GameServersDB-dleo7vr9ht?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 24.220.159.155:60005.