Cyclops Monthly Server {US}
Offline 24.5.139.173:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 13:54 UTC 14:54 UK · 28d agoWipe delivered
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 13 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 6 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 3 / 100
- Rust Degens - US Vanilla | Fridays 7 / 150
- [NA] Willjum's Casual Solo/Duo Monthly 3 / 175
- Hempville 420 No Kos Low Decay / Limited PvP 2 / 90
Quick answers
From the figures on this page.
Player count
How does Cyclops Monthly Server {US} compare with other Rust servers in the rankings?
A seven-day player-hours count places Cyclops Monthly Server {US} at #10,595: the top 49% of every ranked server.
Is Cyclops Monthly Server {US} busy at the moment?
The last sighting of Cyclops Monthly Server {US} was 14 days 6 hours ago; it is offline right now.
Server rules
On what map does Cyclops Monthly Server {US} take place?
Generated by the game with seed 481893192, the procedural map on Cyclops Monthly Server {US} is size 4,250. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Cyclops Monthly Server {US}, and what settings does it run?
You will not find a gather rate in the name of Cyclops Monthly Server {US}. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Cyclops Monthly Server {US} based?
No region tag comes from Cyclops Monthly Server {US}, but the name points to North America. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 24.5.139.173:28015.
Is Cyclops Monthly Server {US} up, and how good is its uptime?
Cyclops Monthly Server {US} is offline at the moment, with the last sighting 14 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Cyclops Monthly Server {US} operate?
On Windows, Cyclops Monthly Server {US} runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on Cyclops Monthly Server {US} when wipe day arrives?
At their busiest, its recent wipes drew an average of 5 players. After 36 hours the latest wipe's crowd hit its peak.
On what schedule does Cyclops Monthly Server {US} reset its map?
Its rhythm cannot yet be told: too few of Cyclops Monthly Server {US}'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 20 hours.
Tags and listings
Where does Cyclops Monthly Server {US} appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Cyclops Monthly Server {US} are: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Cyclops Monthly Server {US}?
The game's server browser picks up these Cyclops Monthly Server {US} tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Cyclops Monthly Server {US}?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 24.5.139.173:28015.
