Brett's Rust Development Server
Offline 24.60.0.80:28115 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 37 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 49 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 20 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 7 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Brett's Rust Development Server against other Rust servers?
In the top 71% of all ranked servers sits Brett's Rust Development Server, at #15,950 on hours played over seven days.
How many players are on Brett's Rust Development Server right now?
At the moment Brett's Rust Development Server is offline, having last been seen 22 days 2 hours ago.
Map and rules
Which map is active on Brett's Rust Development Server?
The map on Brett's Rust Development Server is procedural, produced by the game.
What settings and rules should you know for Brett's Rust Development Server?
You will not find a gather rate in the name of Brett's Rust Development Server. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Brett's Rust Development Server based?
You will find no region published by Brett's Rust Development Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 24.60.0.80:28115 is its address.
How reliable is Brett's Rust Development Server, and is it currently online?
Brett's Rust Development Server is offline at the moment, with the last sighting 22 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 4 October 2026.
What Rust version is Brett's Rust Development Server using?
On Windows, Brett's Rust Development Server runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Brett's Rust Development Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Brett's Rust Development Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 26 days 3 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Brett's Rust Development Server part of?
These Rust Wipe Tracker lists take Brett's Rust Development Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Brett's Rust Development Server?
The game's server browser picks up these Brett's Rust Development Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Brett's Rust Development Server?
Enter client.connect 24.60.0.80:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.