Dying Light PvE
Offline 24.66.56.92:28018 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 93 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 193 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 34 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 117 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 57 / 100
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 31 / 300
Quick answers
From the figures on this page.
Player activity
How does Dying Light PvE compare with other Rust servers in the rankings?
Over the past seven days, Dying Light PvE has climbed to #15,523 for player hours, putting it in the top – of all ranked servers.
Is Dying Light PvE busy at the moment?
The last sighting of Dying Light PvE was 41 days 9 hours ago; it is offline right now.
Server rules
What are the rules on Dying Light PvE, and what settings does it run?
No gather rate appears in the name of Dying Light PvE. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.
Server details
What location does Dying Light PvE run from?
You will find no region published by Dying Light PvE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 24.66.56.92:28018.
Is Dying Light PvE up, and how good is its uptime?
The current status for Dying Light PvE is offline, last seen 41 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 September 2026.
What Rust version is Dying Light PvE using?
Rust network protocol 2633 and build 163794 on Windows is what Dying Light PvE runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Dying Light PvE wipe? What schedule does it follow?
To tell its rhythm we would need more of Dying Light PvE's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 45 days 14 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Dying Light PvE part of?
These Rust Wipe Tracker lists take Dying Light PvE: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Dying Light PvE?
The game's server browser picks up these Dying Light PvE tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Dying Light PvE?
Enter client.connect 24.66.56.92:28018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.