My Test Rust Server
Offline 27.130.30.115:28015 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 58 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 53 / 700
- RustSpain.com | EU Main 12 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of My Test Rust Server against other Rust servers?
In the top 61% of all ranked servers sits My Test Rust Server, at #13,182 on hours played over seven days.
How many players are on My Test Rust Server right now?
At the moment My Test Rust Server is offline, having last been seen 34 days 10 hours ago.
Rules and settings
Which map is active on My Test Rust Server?
The map on My Test Rust Server is procedural, produced by the game.
What settings and rules should you know for My Test Rust Server?
You will not find a gather rate in the name of My Test Rust Server. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of My Test Rust Server?
No region is published by My Test Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 27.130.30.115:28015.
Is My Test Rust Server up, and how good is its uptime?
The current status for My Test Rust Server is offline, last seen 34 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Test Rust Server operate?
The version on My Test Rust Server is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does My Test Rust Server reset its map?
There are too few of My Test Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 34 days 11 hours have passed since this world was made.
Tags and listings
Where does My Test Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find My Test Rust Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Test Rust Server?
Read off the game's server browser, the tags for My Test Rust Server are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to My Test Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 27.130.30.115:28015.