My Rust server | Powered by AMP
Offline 27.252.41.28:28015 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 665 / 725
- Rustoria.co - EU East Long 480 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 43 / 250
- Rustafied.com - EU Friday 155 / 225
- Rustoria.co - EU East Medium 225 / 250
Quick answers
From the figures on this page.
Population
Where does My Rust server | Powered by AMP place among Rust servers?
Over the past seven days, My Rust server | Powered by AMP has climbed to #15,493 for player hours, putting it in the top – of all ranked servers.
How many players are on My Rust server | Powered by AMP right now?
The last sighting of My Rust server | Powered by AMP was 42 days 6 hours ago; it is offline right now.
Map and rules
On what map does My Rust server | Powered by AMP take place?
A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
The name of My Rust server | Powered by AMP gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does My Rust server | Powered by AMP run from?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 27.252.41.28:28015 is its address.
Is My Rust server | Powered by AMP up, and how good is its uptime?
Offline for now: My Rust server | Powered by AMP was last seen 42 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2633 and build 163794 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does My Rust server | Powered by AMP reset its map?
Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 52 days 16 hours.
Server tags
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to My Rust server | Powered by AMP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 27.252.41.28:28015.