rustception mapgen test
Offline 27.32.96.95:28035 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 667 / 750
- Rustoria.co - EU Main 50 / 250
- Rusty Moose |EU Main| 87 / 250
- Rustoria.co - EU East Long 370 / 450
- Rustoria.co - EU East Medium 179 / 250
- Rustafied.com - EU Friday 162 / 250
Quick answers
From the figures on this page.
Player count
How does rustception mapgen test compare with other Rust servers in the rankings?
A seven-day player-hours count places rustception mapgen test at #15,400: the top 69% of every ranked server.
Is rustception mapgen test busy at the moment?
The last sighting of rustception mapgen test was 2 days 10 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Server rules
What is the current map on rustception mapgen test?
The map on rustception mapgen test is procedural, produced by the game.
What are the rules on rustception mapgen test, and what settings does it run?
You will not find a gather rate in the name of rustception mapgen test. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does rustception mapgen test run from?
No region is published by rustception mapgen test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 27.32.96.95:28035.
Is rustception mapgen test up, and how good is its uptime?
The current status for rustception mapgen test is offline, last seen 2 days 10 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. 25 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is rustception mapgen test using?
The version on rustception mapgen test is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does rustception mapgen test wipe, and at what times?
To tell its rhythm we would need more of rustception mapgen test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 2 days 10 hours have passed since this world was made.
Tags and listings
Where does rustception mapgen test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take rustception mapgen test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on rustception mapgen test?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags rustception mapgen test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to rustception mapgen test?
Enter client.connect 27.32.96.95:28035 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.