RedLava.World | Rust
Offline EU 3.27.38.18:29015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 453 / 700
Quick answers
From the figures on this page.
Population
Where does RedLava.World | Rust place among Rust servers?
Ranked #15,989 on player hours over the last seven days, RedLava.World | Rust is #2,493 in Europe and in the top 71% of all ranked servers.
Is RedLava.World | Rust busy at the moment?
The last sighting of RedLava.World | Rust was 24 days 17 hours ago; it is offline right now.
Map and rules
Which map is active on RedLava.World | Rust?
Generated by the game with seed 12345, the procedural map on RedLava.World | Rust is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What settings and rules should you know for RedLava.World | Rust?
No gather rate appears in the name of RedLava.World | Rust. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of RedLava.World | Rust?
The EU tag is how RedLava.World | Rust lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 3.27.38.18:29015.
Is RedLava.World | Rust up, and how good is its uptime?
Offline for now: RedLava.World | Rust was last seen 24 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RedLava.World | Rust operate?
Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does RedLava.World | Rust wipe? What schedule does it follow?
To tell its rhythm we would need more of RedLava.World | Rust's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 25 days 3 hours.
Tags and listings
Where does RedLava.World | Rust appear across the Rust Wipe Tracker lists and filters?
You will find RedLava.World | Rust on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RedLava.World | Rust?
The game's server browser picks up these RedLava.World | Rust tags: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Server browser category: Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join RedLava.World | Rust?
Enter client.connect 3.27.38.18:29015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://redlava.world.