ScrapWorks | Test Server
Offline 31.125.114.188:28018 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 162 / 250
- Rustoria.co - EU East Long 154 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 74 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of ScrapWorks | Test Server against other Rust servers?
In the top 71% of all ranked servers sits ScrapWorks | Test Server, at #15,966 on hours played over seven days.
How many players are on ScrapWorks | Test Server right now?
At the moment ScrapWorks | Test Server is offline, having last been seen 23 days 12 hours ago.
Map and rules
Which map is active on ScrapWorks | Test Server?
A procedural map, generated by the game, is what ScrapWorks | Test Server runs.
Which settings and rules apply on ScrapWorks | Test Server?
The name of ScrapWorks | Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is ScrapWorks | Test Server based?
No region is published by ScrapWorks | Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 31.125.114.188:28018.
How reliable is ScrapWorks | Test Server, and is it currently online?
ScrapWorks | Test Server is offline at the moment, with the last sighting 23 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 4 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ScrapWorks | Test Server operate?
Rust network protocol 2634 and build 166655 on Linux is what ScrapWorks | Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does ScrapWorks | Test Server reset its map?
Its rhythm cannot yet be told: too few of ScrapWorks | Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 24 days 17 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is ScrapWorks | Test Server part of?
The Rust Wipe Tracker lists that include ScrapWorks | Test Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on ScrapWorks | Test Server?
The game's server browser picks up these ScrapWorks | Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join ScrapWorks | Test Server?
Enter client.connect 31.125.114.188:28018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.