Rust Backup Test LOCAL
Offline 31.16.190.171:29015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 151 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- RustSpain.com | EU Main 9 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Population
How does Rust Backup Test LOCAL compare with other Rust servers in the rankings?
Over the past seven days, Rust Backup Test LOCAL has climbed to #15,555 for player hours, putting it in the top 71% of all ranked servers.
How many players are on Rust Backup Test LOCAL right now?
At the moment Rust Backup Test LOCAL is offline, having last been seen 17 days 2 hours ago.
Server rules
Which map is active on Rust Backup Test LOCAL?
The game generates the procedural map that Rust Backup Test LOCAL runs.
What are the rules on Rust Backup Test LOCAL, and what settings does it run?
You will not find a gather rate in the name of Rust Backup Test LOCAL. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Rust Backup Test LOCAL?
There is no region published for Rust Backup Test LOCAL. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 31.16.190.171:29015.
What is the uptime of Rust Backup Test LOCAL, and is it online?
Offline for now: Rust Backup Test LOCAL was last seen 17 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.
On what Rust version does Rust Backup Test LOCAL operate?
Rust network protocol 2634 and build 167398 on Windows is what Rust Backup Test LOCAL runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Rust Backup Test LOCAL reset its map?
There are too few of Rust Backup Test LOCAL's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Rust Backup Test LOCAL part of?
The Rust Wipe Tracker lists that include Rust Backup Test LOCAL are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Rust Backup Test LOCAL?
Read off the game's server browser, the tags for Rust Backup Test LOCAL are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Rust Backup Test LOCAL?
Enter client.connect 31.16.190.171:29015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.