Test
Offline 31.162.18.183:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 18:37 UTC · 18:37 UK, in 4d 20h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Mon 2 Nov, 18:37 UTC18:37 UK · in 4d 20hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 252 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 251 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 102 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 18 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 32 / 100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 50 / 250
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #15,322 for player hours, putting it in the top 70% of all ranked servers.
Is Test busy at the moment?
At the moment Test is offline, having last been seen 9 days 3 hours ago.
Map and rules
On what map does Test take place?
The map on Test is procedural, produced by the game.
What are the rules on Test, and what settings does it run?
The name of Test gives no gather rate. Up to 8 players can join a group, the default for the game. pve is the mode, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Test based?
There is no region published for Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 31.162.18.183:28015.
How reliable is Test, and is it currently online?
The current status for Test is offline, last seen 9 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 19 October 2026.
What Rust version is Test using?
The version on Test is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Test reset its map?
From biweekly: 14 days after its last wipe, Test's next wipe is estimated. Monday 2 November at 18:37 UTC is when its next wipe is due. The world it is running was made 9 days 3 hours. Its tags give the wipe schedule as every two weeks.
Tags and listings
Where does Test appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on Test?
Read off the game's server browser, the tags for Test are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The server has 200 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.162.18.183:28015.