myserver
Offline 31.163.166.4:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 19 Sep, 09:16 UTC 10:16 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 564 / 625
- Rustoria.co - EU Main 36 / 250
- Rusty Moose |EU Main| 68 / 250
- Rustoria.co - EU East Long 281 / 325
- Rustoria.co - EU East Medium 116 / 200
- Rustafied.com - EU Friday 122 / 150
Quick answers
From the figures on this page.
Player activity
Where does myserver place among Rust servers?
A seven-day player-hours count places myserver at #14,384: the top – of every ranked server.
What is the current population on myserver?
The last sighting of myserver was 38 days 13 hours ago; it is offline right now.
Server rules
On what map does myserver take place?
The game generates the procedural map that myserver runs.
What are the rules on myserver, and what settings does it run?
You will not find a gather rate in the name of myserver. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of myserver?
No region is published by myserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 31.163.166.4:28015.
How reliable is myserver, and is it currently online?
The current status for myserver is offline, last seen 38 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 18 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does myserver operate?
The version on myserver is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on myserver?
At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak.
When does myserver wipe? What schedule does it follow?
There are too few of myserver's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 38 days 13 hours.
Tags and filters
Where does myserver appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include myserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on myserver?
The game's server browser picks up these myserver tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to myserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.163.166.4:28015.