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Network live 11,650 servers online 32,278 players aboard 79 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SCUF | RUST x0.5 | Events

Online 31.163.205.44:28015 checked 14m ago

0.5x vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 100 players now 1% full
07-day averagepeak 2
#6,110ranktop 27%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct22 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 22 Oct, 05:02 UTC 06:02 UK · 6d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct, 17:42 UTC 18:42 UK · 7d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Thu 1 Oct, 18:03 UTC FW 19:03 UK · 27d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    20 days
    Players before
    0
  4. Wed 30 Sep, 17:12 UTC 18:12 UK · 28d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  5. Fri 18 Sep, 08:06 UTC 09:06 UK · 40d ago
    Wipe delivered
    Peak
    8
    Crowd
    halved by day 3
    Lasted
    12.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average 36 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 46 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 12 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 0 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does SCUF | RUST x0.5 | Events compare with other Rust servers in the rankings?

In the top 27% of all ranked servers sits SCUF | RUST x0.5 | Events, at #6,110 on hours played over seven days.

How many players are on SCUF | RUST x0.5 | Events right now?

Checking now: 1 players on 100 slots at SCUF | RUST x0.5 | Events. Averaged over the past week: 0 players, peaking at 2. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 2 players.

Rules and settings

On what map does SCUF | RUST x0.5 | Events take place?

Generated by the game with seed 943512430, the procedural map on SCUF | RUST x0.5 | Events is size 3,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for SCUF | RUST x0.5 | Events?

You get 0.5x gather on SCUF | RUST x0.5 | Events, going by its name. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. Vanilla is the label it uses for itself: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.

Server details

What location does SCUF | RUST x0.5 | Events run from?

There is no region published for SCUF | RUST x0.5 | Events. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 31.163.205.44:28015 is its address.

What is the performance like on SCUF | RUST x0.5 | Events?

The 48-hour average for server fps stands at 151, never dipping below 91. Buildings, deployables and all the rest of the world pushed its entity count as high as 74,828. 2,857 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

How reliable is SCUF | RUST x0.5 | Events, and is it currently online?

You can find SCUF | RUST x0.5 | Events online at present. The uptime it reports puts its last restart at about 50 minutes ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is SCUF | RUST x0.5 | Events using?

Rust network protocol 2635 and build 168909 on Linux is what SCUF | RUST x0.5 | Events runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on SCUF | RUST x0.5 | Events?

2 players is the average peak across its recent wipes. 6 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 2.5 it had fallen below half where the crowd did not hold.

On what schedule does SCUF | RUST x0.5 | Events reset its map?

There is no next wipe to predict for SCUF | RUST x0.5 | Events: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 6 days 23 hours have passed since this world was made.

Tags and listings

Where does SCUF | RUST x0.5 | Events appear in Rust Wipe Tracker lists and filters?

You will find SCUF | RUST x0.5 | Events on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on SCUF | RUST x0.5 | Events?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags SCUF | RUST x0.5 | Events publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join SCUF | RUST x0.5 | Events?

Enter client.connect 31.163.205.44:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla Played as Facepunch ships it, with rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.