Local Test Server
Offline 31.209.158.29:28015 checked 9d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 253 / 275
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU East Long 167 / 200
- Rustoria.co - EU East Medium 62 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player count
Where does Local Test Server place among Rust servers?
A seven-day player-hours count places Local Test Server at #13,025: the top 59% of every ranked server.
Is Local Test Server busy at the moment?
At the moment Local Test Server is offline, having last been seen 9 days 3 hours ago.
Server rules
Which map is active on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Which settings and rules apply on Local Test Server?
The name of Local Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Local Test Server based?
You will find no region published by Local Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 31.209.158.29:28015.
Is Local Test Server up, and how good is its uptime?
Local Test Server is offline at the moment, with the last sighting 9 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Test Server using?
The version on Local Test Server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Local Test Server reset its map?
To tell its rhythm we would need more of Local Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 18 days 10 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Local Test Server part of?
You will find Local Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Local Test Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Local Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Local Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.209.158.29:28015.