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Network live 11,649 servers online 46,616 players aboard 110 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Moon's Fun House

Online 31.214.196.157:7917 checked 13m ago

Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 10h · high confidence
0/ 55 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
27d agolast wipeno schedule published
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 10h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 10hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 10h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:34 UTC FW 19:34 UK · 27d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 297 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 290 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 24 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 21 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 39 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 118 / 200
Help desk

Quick answers

From the figures on this page.

Player count

Where does Moon's Fun House place among Rust servers?

In the top 69% of all ranked servers sits Moon's Fun House, at #15,338 on hours played over seven days.

How many players are on Moon's Fun House right now?

The current count is 0 players on 55 slots for Moon's Fun House. For the last seven days the average player count was 0.

Server rules

On what map does Moon's Fun House take place?

Generated by the game with seed 6738, the procedural map on Moon's Fun House is size 4,000. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Moon's Fun House?

No gather rate appears in the name of Moon's Fun House. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of Moon's Fun House?

You will find no region published by Moon's Fun House. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 31.214.196.157:7917.

How smoothly does Moon's Fun House run?

Averaged over the last 48 hours, server fps was 85, with a low of 58. Buildings, deployables and all the rest of the world pushed its entity count as high as 92,665. 2,297 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is Moon's Fun House, and is it currently online?

Right now, Moon's Fun House is online. About 19 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Moon's Fun House using?

The version on Moon's Fun House is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on Moon's Fun House?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does Moon's Fun House wipe? What schedule does it follow?

Once a month is all Moon's Fun House wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 14 hours.

Tags and listings

Where does Moon's Fun House appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Moon's Fun House are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on Moon's Fun House?

gmvanilla (Game mode): This is vanilla survival; mp55 (Max players): The server has 55 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags Moon's Fun House publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Moon's Fun House?

Enter client.connect 31.214.196.157:7917 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp55
Max players The server has 55 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.