VRC_Servers
Offline 31.214.203.125:11300 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 336 / 400
- Rustoria.co - EU East Long 437 / 500
- Rusty Moose |EU Main| 970 / 1000
- Rustafied.com - EU Friday 47 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 61 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of VRC_Servers against other Rust servers?
Over the past seven days, VRC_Servers has climbed to #16,789 for player hours, putting it in the top 72% of all ranked servers.
How many players are on VRC_Servers right now?
At the moment VRC_Servers is offline, having last been seen 33 days 1 hours ago.
Map and rules
Which map is active on VRC_Servers?
The game generates the procedural map on VRC_Servers at size 3,500 with seed 6738. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on VRC_Servers?
No gather rate appears in the name of VRC_Servers. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of VRC_Servers?
You will find no region published by VRC_Servers. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 31.214.203.125:11300.
Is VRC_Servers up, and how good is its uptime?
The current status for VRC_Servers is offline, last seen 33 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is VRC_Servers using?
Rust network protocol 2633 and build 165217 on Windows is what VRC_Servers runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does VRC_Servers reset its map?
There are too few of VRC_Servers's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 55 days 23 hours.
Tags and filters
Where does VRC_Servers appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take VRC_Servers: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on VRC_Servers?
gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags VRC_Servers publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join VRC_Servers?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.214.203.125:11300.
