Rust Local Dev
Offline 31.223.92.78:28015 checked 2d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 212 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 19 / 250
- Rustoria.co - EU East Long 114 / 200
- Rustoria.co - EU East Medium 42 / 200
- Rustafied.com - EU Friday 40 / 100
Quick answers
From the figures on this page.
Player activity
Where does Rust Local Dev place among Rust servers?
In the top 69% of all ranked servers sits Rust Local Dev, at #15,425 on hours played over seven days.
Is Rust Local Dev busy at the moment?
At the moment Rust Local Dev is offline, having last been seen 2 days 12 hours ago. For the last seven days the average player count was 0.
Server rules
Which map is active on Rust Local Dev?
A procedural map, generated by the game, is what Rust Local Dev runs.
What are the rules on Rust Local Dev, and what settings does it run?
The name of Rust Local Dev gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Rust Local Dev based?
No region is published by Rust Local Dev. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 31.223.92.78:28015.
Is Rust Local Dev up, and how good is its uptime?
The current status for Rust Local Dev is offline, last seen 2 days 12 hours ago. It was up 0 of 48 hours over the last 2 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rust Local Dev operate?
The version on Rust Local Dev is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does Rust Local Dev reset its map?
To tell its rhythm we would need more of Rust Local Dev's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 2 days 12 hours.
Tags and listings
Where does Rust Local Dev appear in Rust Wipe Tracker lists and filters?
You will find Rust Local Dev on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on Rust Local Dev?
The game's server browser picks up these Rust Local Dev tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Rust Local Dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.223.92.78:28015.