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Network live 11,769 servers online 61,343 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local test map

Offline 31.32.14.252:28015 checked 5d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
17-day averagepeak 1
#10,711ranktop 48%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 07:16 UTC 08:16 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 445 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 275 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 41 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 34 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 81 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 99 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does Local test map compare with other Rust servers in the rankings?

A seven-day player-hours count places Local test map at #10,711: the top 48% of every ranked server.

What is the current population on Local test map?

The last sighting of Local test map was 5 days 10 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.

Map and rules

On what map does Local test map take place?

The map on Local test map is procedural, produced by the game.

What are the rules on Local test map, and what settings does it run?

No gather rate appears in the name of Local test map. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

In which region is Local test map based?

No region is published by Local test map. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 31.32.14.252:28015.

Is Local test map up, and how good is its uptime?

Offline for now: Local test map was last seen 5 days 10 hours ago. It was up 4 of 144 hours over the last 6 full days, 3% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.

What Rust version is Local test map using?

On Windows, Local test map runs Rust network protocol 2635 and build 168971. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Local test map?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Local test map wipe, and at what times?

There are too few of Local test map's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 5 days 14 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Local test map part of?

The Rust Wipe Tracker lists that include Local test map are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Local test map?

Read off the game's server browser, the tags for Local test map are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168971 (Build): Build number: 168971; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Local test map?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.32.14.252:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168971,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168971
Build Build number: 168971.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.