zz-test-rust
Offline 31.37.56.118:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 55 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 81 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 29 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6 / 1000
Quick answers
From the figures on this page.
Player count
How does zz-test-rust compare with other Rust servers in the rankings?
A seven-day player-hours count places zz-test-rust at #15,341: the top 69% of every ranked server.
What is the current population on zz-test-rust?
The last sighting of zz-test-rust was 4 days 4 hours ago; it is offline right now. For the last seven days the average player count was 0.
Server rules
Which map is active on zz-test-rust?
The map on zz-test-rust is procedural, produced by the game.
What settings and rules should you know for zz-test-rust?
You will not find a gather rate in the name of zz-test-rust. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is zz-test-rust based?
No region is published by zz-test-rust. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 31.37.56.118:28015 is its address.
Is zz-test-rust up, and how good is its uptime?
zz-test-rust is offline at the moment, with the last sighting 4 days 4 hours ago. It was up 0 of 72 hours over the last 3 full days, 0% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does zz-test-rust operate?
Rust network protocol 2635 and build 168909 on Linux is what zz-test-rust runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does zz-test-rust wipe? What schedule does it follow?
There are too few of zz-test-rust's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 4 days 5 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is zz-test-rust part of?
You will find zz-test-rust on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on zz-test-rust?
gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags zz-test-rust publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join zz-test-rust?
Enter client.connect 31.37.56.118:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.