Skip to the page
Network live 11,866 servers online 96,383 players aboard 158 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

1000000

Offline 31.43.117.76:28015 checked 1d ago

Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
17-day averagepeak 1
#5,954ranktop 27%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep25 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 16:24 UTC 17:24 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 822 / 850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average 56 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average 129 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average 494 / 575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average 312 / 350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average 235 / 325
Help desk

Quick answers

From the figures on this page.

Player activity

Where does 1000000 place among Rust servers?

In the top 27% of all ranked servers sits 1000000, at #5,954 on hours played over seven days.

Is 1000000 busy at the moment?

At the moment 1000000 is offline, having last been seen 47 hours ago. Averaged over the past week: 1 players, peaking at 1.

Rules and settings

On what map does 1000000 take place?

The game generates the procedural map that 1000000 runs.

What are the rules on 1000000, and what settings does it run?

No gather rate appears in the name of 1000000. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of 1000000?

There is no region published for 1000000. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 31.43.117.76:28015.

What is the uptime of 1000000, and is it online?

The current status for 1000000 is offline, last seen 47 hours ago. 18% is the uptime for the last 7 full days, up for 30 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.

On what Rust version does 1000000 operate?

Rust network protocol 2635 and build 169075 on Windows is what 1000000 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What happens on 1000000 when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

When does 1000000 wipe? What schedule does it follow?

To tell its rhythm we would need more of 1000000's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 4 days 2 hours have passed since this world was made.

Tags and listings

Where does 1000000 appear in Rust Wipe Tracker lists and filters?

You will find 1000000 on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

How should you read the tags on 1000000?

The game's server browser picks up these 1000000 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169075 (Build): It runs game build 169075; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join 1000000?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.43.117.76:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players It holds 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169075
Build It runs game build 169075.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.