Test Server
Offline 31.52.20.66:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 174 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 155 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 131 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 48 / 1000
Quick answers
From the figures on this page.
Player count
Where does Test Server place among Rust servers?
A seven-day player-hours count places Test Server at #12,763: the top 57% of every ranked server.
Is Test Server busy at the moment?
At the moment Test Server is offline, having last been seen 6 days 21 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
On what map does Test Server take place?
A procedural map, generated by the game, is what Test Server runs.
What settings and rules should you know for Test Server?
You will not find a gather rate in the name of Test Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
About the server
What location does Test Server run from?
No region is published by Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 31.52.20.66:28015 is its address.
What is the uptime of Test Server, and is it online?
The current status for Test Server is offline, last seen 6 days 21 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. The first sighting of it by Rust Wipe Tracker came on 18 October 2026.
On what Rust version does Test Server operate?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Test Server wipe, and at what times?
There are too few of Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 11 days 1 hours have passed since this world was made.
Server tags
Where does Test Server appear across the Rust Wipe Tracker lists and filters?
You will find Test Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.52.20.66:28015.