Test Server
Offline 31.54.137.167:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 16 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 8 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 37 / 700
- RustSpain.com | EU Main 139 / 200
Quick answers
From the figures on this page.
Population
How does Test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Test Server at #11,719: the top 53% of every ranked server.
How many players are on Test Server right now?
The last sighting of Test Server was 5 days 11 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.
Server rules
Which map is active on Test Server?
A procedural map, generated by the game, is what Test Server runs.
What settings and rules should you know for Test Server?
No gather rate appears in the name of Test Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Test Server?
No region is published by Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 31.54.137.167:28015.
How reliable is Test Server, and is it currently online?
Test Server is offline at the moment, with the last sighting 5 days 11 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
What Rust version is Test Server using?
The version on Test Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Test Server wipe, and at what times?
To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 12 days 13 hours.
Server tags
Where does Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Test Server?
The game's server browser picks up these Test Server tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Test Server?
Enter client.connect 31.54.137.167:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.