My Staging Test Server
Offline 31.58.178.20:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 98 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 101 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 87 / 700
- RustSpain.com | EU Main 29 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 21 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of My Staging Test Server against other Rust servers?
Over the past seven days, My Staging Test Server has climbed to #15,275 for player hours, putting it in the top 70% of all ranked servers.
What is the current population on My Staging Test Server?
The last sighting of My Staging Test Server was 10 days 8 hours ago; it is offline right now.
Map and rules
On what map does My Staging Test Server take place?
A procedural map, generated by the game, is what My Staging Test Server runs.
What are the rules on My Staging Test Server, and what settings does it run?
No gather rate appears in the name of My Staging Test Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of My Staging Test Server?
You will find no region published by My Staging Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 31.58.178.20:28015 is its address.
How reliable is My Staging Test Server, and is it currently online?
The current status for My Staging Test Server is offline, last seen 10 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is My Staging Test Server using?
Rust network protocol 2635 and build 168330 on Windows is what My Staging Test Server runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does My Staging Test Server wipe, and at what times?
There are too few of My Staging Test Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 13 days 7 hours.
Tags and filters
Where does My Staging Test Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Staging Test Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on My Staging Test Server?
Read off the game's server browser, the tags for My Staging Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168330 (Build): It runs game build 168330; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Staging Test Server?
Enter client.connect 31.58.178.20:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.