Cobalt CI
Offline 31.59.125.121:28915 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 1 Oct, 06:58 UTC 07:58 UK · 28d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 316 / 375
- Rustoria.co - EU East Long 433 / 475
- Rusty Moose |EU Main| 959 / 1000
- Rustafied.com - EU Friday 48 / 100
- eulongtest (private perf box) 0 / 8
- Rustoria.co - EU Main 984 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Cobalt CI against other Rust servers?
In the top 70% of all ranked servers sits Cobalt CI, at #16,615 on hours played over seven days.
Is Cobalt CI busy at the moment?
At the moment Cobalt CI is offline, having last been seen 28 days 12 hours ago.
Map and rules
What settings and rules should you know for Cobalt CI?
The name of Cobalt CI gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does Cobalt CI run from?
There is no region published for Cobalt CI. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 31.59.125.121:28915.
How reliable is Cobalt CI, and is it currently online?
The current status for Cobalt CI is offline, last seen 28 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 1 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Cobalt CI operate?
On Windows, Cobalt CI runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Cobalt CI when wipe day arrives?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
When does Cobalt CI wipe? What schedule does it follow?
There are too few of Cobalt CI's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 28 days 12 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is Cobalt CI part of?
The Rust Wipe Tracker lists that include Cobalt CI are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Cobalt CI?
The game's server browser picks up these Cobalt CI tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Cobalt CI?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.59.125.121:28915.