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Network live 11,703 servers online 41,069 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Staging Test Server

Offline 31.59.205.6:28015 checked 5h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
17-day averagepeak 1
#7,106ranktop 32%
13d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75107:0009:0017:0019:0012:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 29 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 30 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 22 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of My Staging Test Server against other Rust servers?

In the top 32% of all ranked servers sits My Staging Test Server, at #7,106 on hours played over seven days.

How many players are on My Staging Test Server right now?

At the moment My Staging Test Server is offline, having last been seen 5 hours ago. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 08:00 UTC, averaging 1 players.

Rules and settings

Which map is active on My Staging Test Server?

The map on My Staging Test Server is procedural, produced by the game.

What settings and rules should you know for My Staging Test Server?

The name of My Staging Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of My Staging Test Server?

There is no region published for My Staging Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 31.59.205.6:28015.

What is the uptime of My Staging Test Server, and is it online?

My Staging Test Server is offline at the moment, with the last sighting 5 hours ago. It was up 24 of 96 hours over the last 4 full days, 25% of the time. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.

What Rust version is My Staging Test Server using?

The version on My Staging Test Server is Rust network protocol 2635 and build 169552, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

On what schedule does My Staging Test Server reset its map?

To tell its rhythm we would need more of My Staging Test Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 13 days 11 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is My Staging Test Server part of?

The Rust Wipe Tracker lists that include My Staging Test Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Staging Test Server?

The game's server browser picks up these My Staging Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169552 (Build): Build number: 169552; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join My Staging Test Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.59.205.6:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169552,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169552
Build Build number: 169552.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.