My Staging Test Server
Offline 31.59.206.119:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 114 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 90 / 700
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22 / 1000
Quick answers
From the figures on this page.
Player activity
How does My Staging Test Server compare with other Rust servers in the rankings?
Over the past seven days, My Staging Test Server has climbed to #14,185 for player hours, putting it in the top 64% of all ranked servers.
Is My Staging Test Server busy at the moment?
The last sighting of My Staging Test Server was 17 days 10 hours ago; it is offline right now.
Map and rules
Which map is active on My Staging Test Server?
The map on My Staging Test Server is procedural, produced by the game.
Which settings and rules apply on My Staging Test Server?
The name of My Staging Test Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is My Staging Test Server based?
No region is published by My Staging Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 31.59.206.119:28015.
Is My Staging Test Server up, and how good is its uptime?
The current status for My Staging Test Server is offline, last seen 17 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 9 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does My Staging Test Server operate?
The version on My Staging Test Server is Rust network protocol 2635 and build 167519, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does My Staging Test Server wipe, and at what times?
There are too few of My Staging Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 20 days 4 hours.
Tags and listings
Where does My Staging Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Staging Test Server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Staging Test Server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs167519 (Build): It runs game build 167519; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags My Staging Test Server publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to My Staging Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.59.206.119:28015.