My Staging Test Server
Offline 31.59.65.3:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 154 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 135 / 225
- RustSpain.com | EU Main 28 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 147 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 46 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Staging Test Server against other Rust servers?
A seven-day player-hours count places My Staging Test Server at #14,515: the top 67% of every ranked server.
Is My Staging Test Server busy at the moment?
At the moment My Staging Test Server is offline, having last been seen 10 days 5 hours ago.
Map and rules
On what map does My Staging Test Server take place?
The game generates the procedural map that My Staging Test Server runs.
What settings and rules should you know for My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
In which region is My Staging Test Server based?
There is no region published for My Staging Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 31.59.65.3:28015 is its address.
Is My Staging Test Server up, and how good is its uptime?
The current status for My Staging Test Server is offline, last seen 10 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 17 October 2026.
What Rust version is My Staging Test Server using?
The version on My Staging Test Server is Rust network protocol 2635 and build 168330, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does My Staging Test Server reset its map?
To tell its rhythm we would need more of My Staging Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 12 days 6 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is My Staging Test Server part of?
The Rust Wipe Tracker lists that include My Staging Test Server are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on My Staging Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168330 (Build): It runs game build 168330; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags My Staging Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to My Staging Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.59.65.3:28015.