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Network live 11,635 servers online 46,789 players aboard 96 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 14h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#13,743ranktop 62%
14h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75109:0018:0003:0011:0022:0007:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608009:0018:0003:0011:0022:0007:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 18:40 UTC 18:40 UK · 14h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct, 13:29 UTC 14:29 UK · 7d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7.2 days
    Players before
    0
  3. Thu 24 Sep, 18:26 UTC 19:26 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    25.8 days
    Players before
    0
  4. Wed 16 Sep, 15:12 UTC 16:12 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 444 / 475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 244 / 225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 26 / 250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 30 / 250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 140 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 49 / 100
Help desk

Quick answers

From the figures on this page.

Player count

Where does DutchRust Staging Test Server place among Rust servers?

Over the past seven days, DutchRust Staging Test Server has climbed to #13,743 for player hours, putting it in the top 62% of all ranked servers.

How many players are on DutchRust Staging Test Server right now?

At the moment 0 players are on DutchRust Staging Test Server, which has 10 slots. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 19:00 UTC with an average of 0 players.

Server rules

What is the current map on DutchRust Staging Test Server?

Size 4,500 and seed 1216243222 define the procedural map DutchRust Staging Test Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on DutchRust Staging Test Server, and what settings does it run?

The name of DutchRust Staging Test Server gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Server details

In which region is DutchRust Staging Test Server based?

There is no region published for DutchRust Staging Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 31.70.90.35:28015.

Does DutchRust Staging Test Server perform well?

Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,000. Memory use peaked at 2,177 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of DutchRust Staging Test Server, and is it online?

Right now, DutchRust Staging Test Server is online. About 1 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 166 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is DutchRust Staging Test Server using?

On Linux, DutchRust Staging Test Server runs Rust network protocol 2635 and build 169472. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on DutchRust Staging Test Server when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.

On what schedule does DutchRust Staging Test Server reset its map?

There is no next wipe to predict for DutchRust Staging Test Server: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 14 hours.

Tags and filters

Where does DutchRust Staging Test Server appear in Rust Wipe Tracker lists and filters?

You will find DutchRust Staging Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on DutchRust Staging Test Server?

The game's server browser picks up these DutchRust Staging Test Server tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169472 (Build): The game build is 169472; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to DutchRust Staging Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.70.90.35:28015. https://dutchrustserver.nl is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169472,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs169472
Build The game build is 169472.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.