Skip to the page
Network live 11,637 servers online 32,508 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Rust Server

Online 31.77.109.228:28015 checked 12m ago

Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
25d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 147 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 125 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 18 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 13 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 38 / 200
Help desk

Quick answers

From the figures on this page.

Player count

How does My Rust Server compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits My Rust Server, at #15,349 on hours played over seven days.

How many players are on My Rust Server right now?

The current count is 0 players on 50 slots for My Rust Server. For the last seven days the average player count was 0.

Server rules

Which map is active on My Rust Server?

Size 5,000 and seed 12345 define the procedural map My Rust Server runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for My Rust Server?

You will not find a gather rate in the name of My Rust Server. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does My Rust Server run from?

There is no region published for My Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 31.77.109.228:28015.

How smoothly does My Rust Server run?

Server fps over the last 48 hours averaged 68; the lowest was 33. The world held as many as 149,233 entities: buildings, deployables and the rest. 4,705 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is My Rust Server, and is it currently online?

You can find My Rust Server online at present. About 4 days 20 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 3 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is My Rust Server using?

The version on My Rust Server is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How often does My Rust Server wipe, and at what times?

There are too few of My Rust Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 25 days 8 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is My Rust Server part of?

These Rust Wipe Tracker lists take My Rust Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust Server?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags My Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join My Rust Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 31.77.109.228:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.