server_name
Offline 31.77.113.50:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
Where does server_name place among Rust servers?
Over the past seven days, server_name has climbed to #16,032 for player hours, putting it in the top 71% of all ranked servers.
How many players are on server_name right now?
The last sighting of server_name was 33 days 21 hours ago; it is offline right now.
Rules and settings
What is the current map on server_name?
The map on server_name is procedural, produced by the game.
Which settings and rules apply on server_name?
You will not find a gather rate in the name of server_name. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does server_name run from?
You will find no region published by server_name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 31.77.113.50:28015.
What is the uptime of server_name, and is it online?
Offline for now: server_name was last seen 33 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does server_name operate?
The version on server_name is Rust network protocol 2633 and build 164434, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does server_name wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of server_name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 41 days 22 hours have passed since this world was made.
Server tags
Where does server_name appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include server_name are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on server_name?
Read off the game's server browser, the tags for server_name are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164434 (Build): It runs game build 164434; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join server_name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.77.113.50:28015.