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Network live 11,657 servers online 32,896 players aboard 79 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerName

Offline 31.77.113.54:28015 checked 27d ago

Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
07-day averagepeak –
#14,212ranktop 60%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 30 Sep, 10:04 UTC 11:04 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep, 13:29 UTC 14:29 UK · 31d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    2.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average 152 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 116 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 13 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 12 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 28 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of ServerName against other Rust servers?

Over the past seven days, ServerName has climbed to #14,212 for player hours, putting it in the top 60% of all ranked servers.

What is the current population on ServerName?

The last sighting of ServerName was 27 days 15 hours ago; it is offline right now.

Map and rules

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of ServerName?

There is no region published for ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 31.77.113.54:28015.

Is ServerName up, and how good is its uptime?

Offline for now: ServerName was last seen 27 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 27 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does ServerName operate?

Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How does ServerName handle its wipe days?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does ServerName reset its map?

To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 28 days 18 hours.

Tags and listings

Where does ServerName appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

Read off the game's server browser, the tags for ServerName are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join ServerName?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 31.77.113.54:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.