hosting test island
Offline 32.223.158.126:28015 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 496 / 525
- Rustoria.co - EU Main 31 / 250
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU East Long 249 / 275
- Rustoria.co - EU East Medium 92 / 200
- Rustafied.com - EU Friday 104 / 150
Quick answers
From the figures on this page.
Player count
Where does hosting test island place among Rust servers?
A seven-day player-hours count places hosting test island at #16,015: the top 70% of every ranked server.
What is the current population on hosting test island?
At the moment hosting test island is offline, having last been seen 24 days 9 hours ago.
Server rules
What is the current map on hosting test island?
A procedural map, generated by the game, is what hosting test island runs.
What are the rules on hosting test island, and what settings does it run?
The name of hosting test island gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does hosting test island run from?
No region is published by hosting test island. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 32.223.158.126:28015.
How reliable is hosting test island, and is it currently online?
The current status for hosting test island is offline, last seen 24 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does hosting test island operate?
Rust network protocol 2634 and build 166652 on Windows is what hosting test island runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does hosting test island reset its map?
To tell its rhythm we would need more of hosting test island's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 24 days 9 hours.
Tags and filters
Where does hosting test island appear across the Rust Wipe Tracker lists and filters?
You will find hosting test island on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on hosting test island?
The game's server browser picks up these hosting test island tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join hosting test island?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 32.223.158.126:28015.