auto-dump
Offline 34.70.173.184:28015 checked 46d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 377 / 400
- Rustoria.co - EU East Long 329 / 350
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 49 / 100
- Rustoria.co - EU East Medium 164 / 200
Quick answers
From the figures on this page.
Population
Is auto-dump busy at the moment?
At the moment auto-dump is offline, having last been seen 46 days 5 hours ago.
Server rules
What is the current map on auto-dump?
The game generates the procedural map that auto-dump runs.
What are the rules on auto-dump, and what settings does it run?
You will not find a gather rate in the name of auto-dump. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What location does auto-dump run from?
No region is published by auto-dump. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 34.70.173.184:28015 is its address.
What is the uptime of auto-dump, and is it online?
auto-dump is offline at the moment, with the last sighting 46 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does auto-dump operate?
On Windows, auto-dump runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does auto-dump reset its map?
Its rhythm cannot yet be told: too few of auto-dump's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 46 days 5 hours.
Tags and listings
Where does auto-dump appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include auto-dump are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on auto-dump?
Read off the game's server browser, the tags for auto-dump are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join auto-dump?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 34.70.173.184:28015.