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Network live 11,749 servers online 65,278 players aboard 195 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Magic Test Server

Offline 35.132.96.40:28115 checked 22d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 31d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#15,967ranktop 71%
31d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 27 Sep, 14:39 UTC 15:39 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 25 Sep, 17:58 UTC 18:58 UK · 33d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  3. Tue 22 Sep, 21:43 UTC 22:43 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0
  4. Sat 19 Sep, 15:13 UTC 16:13 UK · 39d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    0
  5. Thu 17 Sep, 21:03 UTC 22:03 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average 1 / 50
  2. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average 7 / 400
  3. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average 15 / 400
  4. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average 4 / 120
  5. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average 2 / 120
  6. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 1 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does Magic Test Server place among Rust servers?

In the top 71% of all ranked servers sits Magic Test Server, at #15,967 on hours played over seven days.

How many players are on Magic Test Server right now?

The last sighting of Magic Test Server was 22 days 13 hours ago; it is offline right now.

Server rules

On what map does Magic Test Server take place?

The map on Magic Test Server is procedural, produced by the game.

Which settings and rules apply on Magic Test Server?

The name of Magic Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. primitive is the mode, without guns: bows, spears and close combat. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Magic Test Server based?

No region is published by Magic Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 35.132.96.40:28115 is its address.

How reliable is Magic Test Server, and is it currently online?

The current status for Magic Test Server is offline, last seen 22 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Magic Test Server operate?

On Windows, Magic Test Server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What should you expect from wipe day on Magic Test Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does Magic Test Server wipe, and at what times?

There is no next wipe to predict for Magic Test Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 31 days 21 hours.

Server tags

Where does Magic Test Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Magic Test Server: Modded Rust servers and Primitive Rust servers, tracked. On the server list, apply Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Magic Test Server?

gmprimitive (Game mode): Primitive means bows, spears and melee, and no guns; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags Magic Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Magic Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 35.132.96.40:28115.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode Primitive means bows, spears and melee, and no guns.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.