Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 15m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 0h.
The force wipe · high confidenceComing wipes
- 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 0hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:10 UTC FW 19:10 UK · 28d agoForce wipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! 3 / 100
- Asgard 2服 中国|官方|二倍|软核新手服 10.16清 1 / 233
- ProRow 2 / 20
- [EA] Softcore 1 53 / 350
- [US] Facepunch Softcore 2 35 / 300
- Reddit.com/r/PlayRust - AU Softcore 15 / 150
Quick answers
From the figures on this page.
Player activity
How does Annoying Orange Roleplay compare with other Rust servers in the rankings?
A seven-day player-hours count places Annoying Orange Roleplay at #15,310: the top 69% of every ranked server. In the quad group it ranks #615.
How many players are on Annoying Orange Roleplay right now?
At the moment 0 players are on Annoying Orange Roleplay, which has 50 slots. Averaged over the past week: 0 players.
Rules and settings
Which map is active on Annoying Orange Roleplay?
The game generates the procedural map on Annoying Orange Roleplay at size 4,000 with seed 6738. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Annoying Orange Roleplay?
The name of Annoying Orange Roleplay gives no gather rate. The cap on a group is 4 players (quad). You get softcore here, Facepunch's gentler ruleset: some of your loot is kept. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Annoying Orange Roleplay?
There is no region published for Annoying Orange Roleplay. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 37.10.124.176:21000.
What is the performance like on Annoying Orange Roleplay?
The 48-hour average for server fps stands at 10, never dipping below 10. The world held as many as 92,679 entities: buildings, deployables and the rest. 2,508 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Annoying Orange Roleplay, and is it online?
Annoying Orange Roleplay is up and online at the moment. About 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Annoying Orange Roleplay using?
On Windows, Annoying Orange Roleplay runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on Annoying Orange Roleplay when wipe day arrives?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Annoying Orange Roleplay reset its map?
The only wipe Annoying Orange Roleplay takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 28 days.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Annoying Orange Roleplay part of?
You will find Annoying Orange Roleplay on the following Rust Wipe Tracker lists: Modded Rust servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
What is the meaning of the server tags on Annoying Orange Roleplay?
gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Annoying Orange Roleplay publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Annoying Orange Roleplay?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.10.124.176:21000.
