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Network live 11,899 servers online 103,131 players aboard 371 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 15m ago

quad moddedoxidesoftcore
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 0h · high confidence
0/ 50 players now 0% full
07-day averagepeak –
#15,310ranktop 69%
28d agolast wipeno schedule published
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 0h.

The force wipe · high confidence
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 0hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 0h
    Next wipe expected · the force wipe
  2. Thu 1 Oct, 18:10 UTC FW 19:10 UK · 28d ago
    Force wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 3 on average 3 / 100
  2. Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average 1 / 233
  3. ProRowquad · 2 on average 2 / 20
  4. [EA] Softcore 1quad · monthly · 66 on average 53 / 350
  5. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average 35 / 300
  6. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average 15 / 150
Help desk

Quick answers

From the figures on this page.

Player activity

How does Annoying Orange Roleplay compare with other Rust servers in the rankings?

A seven-day player-hours count places Annoying Orange Roleplay at #15,310: the top 69% of every ranked server. In the quad group it ranks #615.

How many players are on Annoying Orange Roleplay right now?

At the moment 0 players are on Annoying Orange Roleplay, which has 50 slots. Averaged over the past week: 0 players.

Rules and settings

Which map is active on Annoying Orange Roleplay?

The game generates the procedural map on Annoying Orange Roleplay at size 4,000 with seed 6738. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Annoying Orange Roleplay?

The name of Annoying Orange Roleplay gives no gather rate. The cap on a group is 4 players (quad). You get softcore here, Facepunch's gentler ruleset: some of your loot is kept. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Annoying Orange Roleplay?

There is no region published for Annoying Orange Roleplay. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 37.10.124.176:21000.

What is the performance like on Annoying Orange Roleplay?

The 48-hour average for server fps stands at 10, never dipping below 10. The world held as many as 92,679 entities: buildings, deployables and the rest. 2,508 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Annoying Orange Roleplay, and is it online?

Annoying Orange Roleplay is up and online at the moment. About 10 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Annoying Orange Roleplay using?

On Windows, Annoying Orange Roleplay runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on Annoying Orange Roleplay when wipe day arrives?

0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what schedule does Annoying Orange Roleplay reset its map?

The only wipe Annoying Orange Roleplay takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 28 days.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Annoying Orange Roleplay part of?

You will find Annoying Orange Roleplay on the following Rust Wipe Tracker lists: Modded Rust servers and Roleplay Rust servers and their wipes. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is the meaning of the server tags on Annoying Orange Roleplay?

gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Annoying Orange Roleplay publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What is the process to join Annoying Orange Roleplay?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.10.124.176:21000.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, Softcore.
mp50
Max players Slot count: 50.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.