Mars Colony LOCAL DEVELOPMENT
Offline 37.142.145.147:28115 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 11:17 UTC 12:17 UK · 18d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 27 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 36 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Mars Colony LOCAL DEVELOPMENT against other Rust servers?
Over the past seven days, Mars Colony LOCAL DEVELOPMENT has climbed to #15,828 for player hours, putting it in the top 72% of all ranked servers.
Is Mars Colony LOCAL DEVELOPMENT busy at the moment?
At the moment Mars Colony LOCAL DEVELOPMENT is offline, having last been seen 18 days 16 hours ago.
Map and rules
What are the rules on Mars Colony LOCAL DEVELOPMENT, and what settings does it run?
You will not find a gather rate in the name of Mars Colony LOCAL DEVELOPMENT. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is Mars Colony LOCAL DEVELOPMENT based?
No region is published by Mars Colony LOCAL DEVELOPMENT. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 37.142.145.147:28115 is its address.
Is Mars Colony LOCAL DEVELOPMENT up, and how good is its uptime?
Offline for now: Mars Colony LOCAL DEVELOPMENT was last seen 18 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 10 October 2026.
On what Rust version does Mars Colony LOCAL DEVELOPMENT operate?
The version on Mars Colony LOCAL DEVELOPMENT is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on Mars Colony LOCAL DEVELOPMENT?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does Mars Colony LOCAL DEVELOPMENT wipe? What schedule does it follow?
There are too few of Mars Colony LOCAL DEVELOPMENT's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 18 days 16 hours.
Tags and filters
Where does Mars Colony LOCAL DEVELOPMENT appear across the Rust Wipe Tracker lists and filters?
You will find Mars Colony LOCAL DEVELOPMENT on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Mars Colony LOCAL DEVELOPMENT?
gmrust (Game mode): Survival in standard Rust; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Mars Colony LOCAL DEVELOPMENT publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Mars Colony LOCAL DEVELOPMENT?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 37.142.145.147:28115.