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Network live 11,635 servers online 30,176 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RED PLANET TEST (local)

Offline 37.142.154.193:28015 checked 8d ago

trio moddedoxide
Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak –
#15,383ranktop 70%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 20 Oct, 09:54 UTC 10:54 UK · 8d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct, 21:29 UTC 22:29 UK · 9d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Mon 19 Oct, 15:03 UTC 16:03 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Mon 19 Oct, 04:29 UTC 05:29 UK · 10d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average 15 / 200
  2. QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 22 on average 28 / 100
  3. GORILA.RU Random Item Jump (Random Item)trio · weekly · 19 on average 1 / 200
  4. 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 15 on average 10 / 550
  5. 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10EU · trio · monthly · 15 on average 2 / 550
  6. 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average 2 / 550
Help desk

Quick answers

From the figures on this page.

Player count

Where does RED PLANET TEST (local) place among Rust servers?

A seven-day player-hours count places RED PLANET TEST (local) at #15,383: the top 70% of every ranked server. The trio group puts it at #526.

What is the current population on RED PLANET TEST (local)?

The last sighting of RED PLANET TEST (local) was 8 days 10 hours ago; it is offline right now.

Rules and settings

Which settings and rules apply on RED PLANET TEST (local)?

No gather rate appears in the name of RED PLANET TEST (local). 3 players is the most a group can hold (trio). It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of RED PLANET TEST (local)?

No region is published by RED PLANET TEST (local). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 37.142.154.193:28015.

Is RED PLANET TEST (local) up, and how good is its uptime?

Offline for now: RED PLANET TEST (local) was last seen 8 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RED PLANET TEST (local) operate?

On Windows, RED PLANET TEST (local) runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on RED PLANET TEST (local) when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does RED PLANET TEST (local) wipe, and at what times?

RED PLANET TEST (local) wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 9 days 7 hours have passed since this world was made.

Tags and listings

Where does RED PLANET TEST (local) appear in Rust Wipe Tracker lists and filters?

You will find RED PLANET TEST (local) on the following Rust Wipe Tracker lists: Modded Rust servers and Trio Rust servers, max team of 3. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

How should you read the tags on RED PLANET TEST (local)?

gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags RED PLANET TEST (local) publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What steps do you take to join RED PLANET TEST (local)?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.142.154.193:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts3
Group limit The team limit is 3.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.