nameserver
Offline 37.143.131.88:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 192 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 180 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 135 / 700
- RustSpain.com | EU Main 14 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 51 / 1000
Quick answers
From the figures on this page.
Player activity
How does nameserver compare with other Rust servers in the rankings?
In the top 48% of all ranked servers sits nameserver, at #10,775 on hours played over seven days.
Is nameserver busy at the moment?
The last sighting of nameserver was 42 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 1 players.
Map and rules
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name of nameserver. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does nameserver run from?
You will find no region published by nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 37.143.131.88:28015.
What is the uptime of nameserver, and is it online?
The current status for nameserver is offline, last seen 42 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does nameserver operate?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does nameserver wipe? What schedule does it follow?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 hours have passed since this world was made.
Tags and filters
Where does nameserver appear in Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on nameserver?
Read off the game's server browser, the tags for nameserver are: gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join nameserver?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 37.143.131.88:28015.